Thursday, August 22, 2013

Dedicated Servers for Call of Duty Ghosts on Xbox One

Call of Duty has been running on P2P connection for quite some time, but Infinity Ward has announced that they will be utilizing Xbox One's cloud to run dedicated servers for Ghosts. This might seem like an "about time" moment, but this is actually a key advantage, and it is one that Microsoft can use to bring over PlayStation Call of Duty players. Everyone who plays Call of Duty, or is connected to the gaming world, knows that Call of Duty and Xbox are two peas in a pod. You would almost think that Call of Duty is an Xbox exclusive seeing the fact that for the past few years, each installment has been running better and has been receiving exclusive DLC rights over the PS3. Now that Ghosts will have dedicated servers on the Xbox One, it kind of makes the Xbox One the optimal destination for all Call of Duty players.
Assuming the contract between Activision and Microsoft keeps on getting renewed (which it will), Xbox players will have dedicated servers, exclusive DLC rights, competitive support, and more overall support. On the other hand, PlayStation players will continue to play on player hosted servers, will continue to wait a whole month to play new content, and will continue to receive less support on the competitive side. Microsoft has created a tough dilemma for the serious Call of Duty players who were thinking of switching to PS4, and for those who already play on PS3 and are switching to PS4. The Xbox versions of Call of Duty: Ghosts currently have more combined pre-orders than their competition, so it will be interesting to see how much more the gap widens or closes by November. For all your gaming news, keep it here at Structure Gaming.

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